03.10.2021, 06:51:23
Różnica w szkoleniu, nie myśl, że od razu wszystko będzie.
https://imgur.com/pZ8LJNu
https://imgur.com/2hGDscw
https://imgur.com/lQojiAX
Musisz utworzyć jeszcze 1 skrypt, który zastąpi i doda miejsce dla języków w menu.dat
Menu_status.d
https://imgur.com/pZ8LJNu
https://imgur.com/2hGDscw
https://imgur.com/lQojiAX
Musisz utworzyć jeszcze 1 skrypt, który zastąpi i doda miejsce dla języków w menu.dat
Menu_status.d
Kod PHP:
META
{
Parser = Menu;
Engine = G2A;
};
// ********************************
// Anmeldung der MenuItem-Instanzen
// ********************************
instance MENU_STATUS (C_MENU_DEF)
{
// Gilde, Level, XP und Magiekreis
items[0] = "MENU_ITEM_STATUS_HEADING";
// ---------------------------------------------
items[1] = "MENU_ITEM_PLAYERGUILD";
items[2] = "MENU_ITEM_LEVEL_TITLE";
items[3] = "MENU_ITEM_LEVEL";
// ---------------------------------------------
items[4] = "MENU_ITEM_TALENT_7_TITLE"; //Magie
items[5] = "MENU_ITEM_TALENT_7_CIRCLE"; //Kreis
items[6] = "MENU_ITEM_TALENT_7_SKILL";
// ---------------------------------------------
items[7] = "MENU_ITEM_EXP_TITLE";
items[8] = "MENU_ITEM_EXP";
// ---------------------------------------------
items[9] = "MENU_ITEM_LEVEL_NEXT_TITLE";
items[10] = "MENU_ITEM_LEVEL_NEXT";
// ---------------------------------------------
items[11] = "MENU_ITEM_LEARN_TITLE";
items[12] = "MENU_ITEM_LEARN";
// ------ Attribute ------
items[13] = "MENU_ITEM_ATTRIBUTE_HEADING";
// --------------------------------------------
items[14] = "MENU_ITEM_ATTRIBUTE_1_TITLE";
items[15] = "MENU_ITEM_ATTRIBUTE_2_TITLE";
items[16] = "MENU_ITEM_ATTRIBUTE_3_TITLE";
items[17] = "MENU_ITEM_ATTRIBUTE_4_TITLE";
// ---------------------------------------------
items[18] = "MENU_ITEM_ATTRIBUTE_1";
items[19] = "MENU_ITEM_ATTRIBUTE_2";
items[20] = "MENU_ITEM_ATTRIBUTE_3";
items[21] = "MENU_ITEM_ATTRIBUTE_4";
// Rьstungswerte
items[22] = "MENU_ITEM_ARMOR_HEADING";
// ---------------------------------------------
items[23] = "MENU_ITEM_ARMOR_1_TITLE";
items[24] = "MENU_ITEM_ARMOR_2_TITLE";
items[25] = "MENU_ITEM_ARMOR_3_TITLE";
items[26] = "MENU_ITEM_ARMOR_4_TITLE";
// --------------------------------------------
items[27] = "MENU_ITEM_ARMOR_1";
items[28] = "MENU_ITEM_ARMOR_2";
items[29] = "MENU_ITEM_ARMOR_3";
items[30] = "MENU_ITEM_ARMOR_4";
// TALENTE
items[31] = "MENU_ITEM_TALENTS_HEADING";
// --- 1h ------------------------------------------
items[32] = "MENU_ITEM_TALENT_1_TITLE";
items[33] = "MENU_ITEM_TALENT_1_SKILL";
items[34] = "MENU_ITEM_TALENT_1";
// --- 2h -----------------------------------------
items[35] = "MENU_ITEM_TALENT_2_TITLE";
items[36] = "MENU_ITEM_TALENT_2_SKILL";
items[37] = "MENU_ITEM_TALENT_2";
// --- Bow ------------------------------------------
items[38] = "MENU_ITEM_TALENT_3_TITLE";
items[39] = "MENU_ITEM_TALENT_3_SKILL";
items[40] = "MENU_ITEM_TALENT_3";
// --- Crossbow ------------------------------------------
items[41] = "MENU_ITEM_TALENT_4_TITLE";
items[42] = "MENU_ITEM_TALENT_4_SKILL";
items[43] = "MENU_ITEM_TALENT_4";
// --- Sneak ------------------------------------------
items[44] = "MENU_ITEM_TALENT_8_TITLE";
items[45] = "MENU_ITEM_TALENT_8_SKILL";
// --- Picklock ---------------------------------------
items[46] = "MENU_ITEM_TALENT_5_TITLE";
items[47] = "MENU_ITEM_TALENT_5_SKILL";
// --- Pickpocket ------------------------------------------
items[48] = "MENU_ITEM_TALENT_12_TITLE";
items[49] = "MENU_ITEM_TALENT_12_SKILL";
// --- Runes ---------------------------------------
items[50] = "MENU_ITEM_TALENT_14_TITLE";
items[51] = "MENU_ITEM_TALENT_14_SKILL";
// --- Alchemy ------------------------------------------
items[52] = "MENU_ITEM_TALENT_15_TITLE";
items[53] = "MENU_ITEM_TALENT_15_SKILL";
// --- Smith ------------------------------------------
items[54] = "MENU_ITEM_TALENT_13_TITLE";
items[55] = "MENU_ITEM_TALENT_13_SKILL";
// --- TakeAnimalTrophy ------------------------------------------
items[56] = "MENU_ITEM_TALENT_16_TITLE";
items[57] = "MENU_ITEM_TALENT_16_SKILL";
items[58] = "MENU_ITEM_TALENT_17_TITLE";
items[59] = "MENU_ITEM_TALENT_17_SKILL";
// ------ Eigenschaften ------
dimx = 8192;
dimy = 8192;
flags = flags | MENU_OVERTOP|MENU_NOANI;
backPic = STAT_BACK_PIC;
};
// ------ TakeAnimalTrophy ------ // Talent 17
INSTANCE MENU_ITEM_TALENT_17_TITLE(C_MENU_ITEM_DEF) { posx = STAT_B_X1;posy = STAT_TAL_Y + 14*STAT_DY; fontName = STAT_FONT_DEFAULT;flags=flags & ~IT_SELECTABLE; };
instance MENU_ITEM_TALENT_17_SKILL(C_MENU_ITEM_DEF) { posx = STAT_B_X2;posy = STAT_TAL_Y + 14*STAT_DY; fontName = STAT_FONT_DEFAULT;flags=flags & ~IT_SELECTABLE; };